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About

I am a designer and developer helping Renomia grow by researching ideas, building prototypes, and turning the best ones into production-ready code. While job titles are fickle and floating, my work fits under the umbrellas of UX design, software engineering, and visual interface design.

A photo of me standing in front of the blue paper

I bridge the gap between product, design, and engineering teams to build scalable and accessible interface components, with a passion for creating design systems that help designers and engineers work better together.

I value companies that emphasize small, high-quality teams over unnecessary management layers or processes, as I believe that creativity, problem-solving, and production work best when they come from the same place, ensuring nothing gets lost in translation.